- 8 players in a room
- 6 classes
- 48 skills
- 8 realms
Pick a class
Each class has 8 skills, unlocking from level 1 up to level 24. Every level gives you 4 stat points and 1 skill point. Oda the Trainer resets them for a fee.
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Reaver
Melee DPS
Wades into the thick of it with sword and fury. Hits everything in reach, and heals by spilling blood.
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Spellweaver
Ranged magic
Commands fire, ice, and storm from a safe distance. Fragile, but nothing outdoes a meteor for crowd control.
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Gunner
Ranged physical
Brings guns to a sword fight, and explosives to a gun fight. Mines, turrets, rockets, and the occasional orbital strike.
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Cleric
Healer and support
Keeps the party alive with heals, blessings and resurrection, while burning unholy things with radiant fire.
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Ironclad
Tank
A walking fortress. Draws every eye in the room and shrugs off blows which would flatten anyone else.
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Hexer
Summoner and curses
Why fight when the dead can do it for you? Commands skeletal legions, curses foes, and detonates the fallen.
Crawl eight realms
Each realm has 3 floors, and the last one holds a boss. Beat it to unlock the next realm and earn a one-time bonus of 1 skill point and 2 stat points. Rooms run on Normal, Nightmare or Hell.
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The Verdant Wilds
A primeval forest grown wrong where a rift bled warp into its roots.
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The Bone Crypts
Catacombs without end, their restless dead stirred by a rift below.
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The Mirage Dunes
A burning desert of glass and ruin, torn through a rift from beneath two suns.
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The Derelict Starship
It fell through a rift from somewhere else, and its crew never stopped working.
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The Prismarch Caverns
Crystal veins drink raw warp from the rifts, and the light does not obey.
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The Neon Sprawl
A rain-slick city dragged through a rift from a future nobody ordered.
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Frostfell
A glacier that swallowed a kingdom, pulled through a rift with its dead still cold.
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The Warp Maw
The first rift, the wound in the world. Shards of every realm drift in the screaming dark.
Wear what you find
Gear fills 9 equipment slots and shows on your hero: armor tier sets the body detail, rarity sets the trim color, and the weapon in your hand is drawn by kind and tier.
- Common
- Magic
- Rare
- Legendary
- Bare
- Cloth
- Plate
- Ornate
- Warp
- Astral
Between the rifts
Waystation Nexus
Your safe hub, with a merchant, a trainer, a stash and the Waygate to every realm you've unlocked.
The Blood Arena
Hero against hero, as free-for-all, red team or blue team. Kills are scored, you respawn after 4 seconds, and player damage is halved so that fights last. No loot, all glory.
Bring your friends
- Up to 8 players in a room. Share its code or a link. Rooms can be listed publicly or kept private.
- Nobody gets left behind. An ally can revive you by clicking your body. Or return to the Nexus for 10% of your gold.
- Voice chat for the whole room. Off by default. Choose to listen, or hold V to talk.
- Signing in. A six-digit code goes to your email. There are no guests and no passwords.
- No touch controls. You'll need a mouse and keyboard, so come back on a computer if you're reading this on a phone.